I am a graduate in BA Game Art and MA Games Enterprise from the University of South Wales, Cardiff.
I am interested in developing 3D content for videogames. From assets to environments, I always feel motivated to bring a 2D concept idea to 3D. I like to model both Realistic and Stylized designs as every style has it's own challenges and I enjoy all of them.
My skillset is composed of: Maya Autodesk (including basic rigging & animating), Quixel, Substance Painter, Unity (including basic C#). Unreal Engine 4, Adobe Photoshop, Adobe Illustrator, Adobe AfterEffects and Adobe Premiere